Early on during the Wrath Beta, when the new Paladin talents were unveiled
buy wow gold, a collective girlish squeal of delight was heard throughout the world as every Retribution Paladin read the description for Divine Storm. Except for me, that is. I let out a very dignified squeal when I read this:
Divine Storm
Requires 50 points in Retribution
An instant weapon attack that causes Holy damage to up to 4 enemies within 8 yards. The Divine Storm heals up to 3 party or raid members totaling 20% of the damage caused.
First of all, understand that Paladins are a glorified auto-attack class. Unlike other melee classes with a plethora of strikes (sorry, Enhancement Shamans
cheap wow gold, I know you are in the same boat), Paladins rely on the swing timer and insert the occasional, short-ranged Judgement in between. Retribution Paladins have one additional button to press, the 41-point Crusader Strike, but otherwise it is an auto-attack affair. This new spell, the 51-point granddaddy in the Retribution tree, hits numerous birds with one stone -- it is another activated strike, raising DPS; it can hit multiple targets; and it provides minor raid utility with AoE healing.