The largest intelligence arm of the Alliance seems based in many ways on the fame and popularity of James Bond, actually.Britain famously established 6 sections of its Directorate of Military Intelligence,with the last,MI6, being the branch in charge of highly dangerous top secret missions,and of course also being 007s employer.
Nobody knows if there were any branches of the Directorate of Stormwind Intelligence numbered 1-6,but we do know that the current Master of SI:7,Matthias Shaw,is the grandson of Pathonia Shaw,who founded SI:7s mommy-organization:the somewhat less creatively named Stormwind Assassins.Pathonia pathologically instructed Matthias in the roguish arts with the hope that he would grow up to take up her mantle.It appears she succeeded with
world of warcraft flying colors,since Matthias not only became a great leader of human rogues,but also renamed the Stormwind Rogues guild to a much more suitable name--Stormwind Assassins just could not have been good for PR.
Stormwind is not the only place where rogues have found work,though.Ravenholdt is another very significant rogue guild,but its origins and ultimate purposes are much more shrouded in mystery.One thing we know for sure is that they are opposed to the Syndicate--a Mafia-like organization whose leaders are former nobles of the Alterac region and who will stop at nothing to try and regain their lost lands. Why Ravenholdt and the Syndicate are out for one anothers blood is not clear,but it is safe to say that they have crossed knives a lot in the past and that grudges have built up over time.If you want Ravenholdt to be a big part of your characters story,feel free to try and fill in the holes of the plot here with your own creativity,but not so much so that it limits stories other rogues might want to tell about it.
The Defias Brotherhood is yet another group of human rogues, but,like this Syndicate,this one is directly opposed to Stormwind and the Alliance.It does not make much sense that an Alliance rogue could actually side with the Defias,even if he or she felt somewhat sympathetic to their reasons for hating it.
Theoretically,a player-character rogue could be a spy for the Defias(or the Syndicate,or anything else for that matter),except that
wow gold there would be no way for that player to actually report information to Edwin VanCleef and bring a bunch of Defias thugs to come and take over Stormwind.What is the point of being a spy when the only thing it lets you do is tell people that you are a spy(which is the last thing a spy would actually say anyway)? It is like painting your belly button pink in the hope that someone will lift your shirt up a tad and ask you what in the world is the point of a pink belly button.
This installment of All the Worlds a Stage is the twenty-fourth in a series of roleplaying guides in which we find out all the background information you need to roleplay a particular race or class well,without embarrassing yourself.
Many of the most famous rogues outside of the Warcraft setting have been nuanced and exciting characters.Bilbo Baggins,the Prince of Persia,and James Bond,could all be reimagined as rogues if they had existed in Azeroth instead of their own settings.
As an Alliance rogue,you have a certain amount of freedom to borrow from other settings,or from the real world,since the Alliance races tend to be more similar to heroes of other stories we have heard before.To a certain extent,Blizzard has already based its Alliance rogue guilds on stories from other settings,and left some aspects of these institutions rather vague.There is certainly enough room for roleplayers to fill in a bit of the blanks with their own creative inspiration.The only danger is
cheap wow gold that it could be easy to overdo it and descending into Mary-Sueism: one ought to feel free to reach for a bit of the flavor of James Bond,for instance,without ever believing your character is the single best secret agent Stormwind could ever have.