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Oh,and XT-002 Deconstructor wont make people into bombs quite so often (and his hearts health was reduced a touch on 25-man).Overall,it seems Yoggy will be significantly easier. My guild is not there yet,though(next up for us is Mimiron) -people who have done the fight,how big of a deal will these changes be?
It looks like some pretty big nerfs to the Yogg-Saron fight tonight.Ulduars big bad(well,one of two)will have a much easier first phase,as the Guardians of Yogg-Saron have ceased mind-controlling players,as well as becoming more forgiving in their spawn rate.Additionally,flash-frozen players that touch a cloud will no longer bring forth a Guardian.
Flame Leviathans hard mode was hit as well.The amount of extra health he gets per tower up was reduced and the snare effect of Hodirs tower removed.Additionally,vehicles caught in a flash freeze will be freed with a single shot from a Demolisher or Siege Engine cannon.Players will also not go quite so high when ejected from Flamey following a stun, which should make them a bit easier to pick up. |