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So it remains unlikely that we will ever see WoW in its current form on any console systems -- while there is probably lots of money to be made,the game was designed from the ground up to be a PC game,and there are still too many issues flying around (and it is likely too late in the games lifetime) for Blizzard to try and make the jump.But that next-gen MMO...
Blizzard has never been keen to put WoW on consoles--while there have always been rumorsthey have never bothered showing much interest.And in a new interview with IndustryGamers,Blizzards Rob Pardo tells us why:the controller issue remains a problem(it is certainly possible to map WoW onto a controller,but not yet in any way Blizzard would approve of),and modern consoles have come up with even more problems of their own.A hard drive,says Pardo,would be pretty much required,since WoW is up to around 10gb so far, but even the Xbox 360(which now commonly allows game installs on the HD)still does not guarantee players will have that much space available.And Pardo says that while they have been in talks with Microsoft about what the two companies can do together,he says he is wary of the patching process over there -- it is not exactly as quick as they woud like. |