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This means that, if your casual guild is a scrappy bunch working on Ulduar, but you can only get to Mimiron each week before the lockout expires, you can extend your current lockout into the following week to get more practice on the bosses you do not get to see as often.
Now -- ostensibly -- once you have done what you need to do with your lockout, you can actually remove the raid lockout extension and use your current weeks lockout too. We have not gotten to try it yet, but it looks like the functionality is there. Pretty cool!
We will wait to see what Blizzard has to say about it, but this is great news for smaller or more casual guilds who really want to clear instances and do not mind less loot per week.
More shots of the functionality after the jump.
Man, what a crazy news day this has been, and the days not even over yet. Blizzard just rolled out a new PTR build, so we took a quick trip to the Patch 3.2 PTR and discovered a whole new mechanic that Blizzard has not mentioned yet. It is yet another change to how raiding works, and it is pretty cool.
We killed Venoxis in Zul Gurub and, upon being saved to the instance, noticed that we now had the option to extend our raid lockout -- that is, to make it last twice as long or until the next weeks lockout would end. |