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Home » Game News » Improve Blood Boiling Damage

Improve Blood Boiling Damage

The night of the dead: new after the design will be fixed value to reduce the dead back to the dead and legions of the cooling time rather than from the skills in the use of less. Need talent tree in the evil into at least 15 points, as lead. Outbreak: no longer improve blood boiling damage. Now for natural disasters strike provide 7/13/20 % bonus damage and plague bonus reduced to blow by 10/20/30%. The harvest: now will blow from blood and spreading trigger, wow gold not from the blood of boiling trigger. Natural disaster strikes: damage ascension. From the disease get bonus damage percentage is now ascend rather than fixed value. Shadow of death: this talent has been removed. Evil aura: be strengthened evil reiki is replaced. This makes the death knight can be in any aura in the spirit of evil movement speed increase effect, and improve the evil of the rune generating speed aura. Evil swarm and summoned gargoyles switch position in the talent tree. Gargoyles now are new 51 point talent. Sinister attack: this talent will no longer affect the death blow.

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